My professional journey as a designer began at Bohinc Studio in 2018, where I did a summer furniture design apprenticeship in London, UK. In summer 2019 I was a researcher at Carleton Immersive Media Studio, digitally documenting Cyprus’s cultural heritage with Getty Conservation Institute and Department of Antiquities Cyprus, using geospatial technology to create digital drawings that guide future conservation efforts and improve visitor understanding and experience.
Since 2020, I have been actively gaining industry experience as a product/visual designer and creative technologist. I did my first UXD internship at iFlytek, an AI and speech technology company, in 2020, then a second UXD internship at Sohu.com, a media technology company, in 2021, where I got exposed to user research and user experience design.
Later I interned at commercial design firms such as SWA Group in Shanghai and WHY Architecture in New York City, where I created visual mockups to guide environmental and visitor experiences.
I volunteered as an event designer and core team member at the non-profit Our World Heritage to help develop strategy and topics for a 24-hour global webinar on digital heritage, mixed reality, and civic engagement, drawing 871 registrants from 88 countries.
In 2022 and early 2023, I worked as a contracted designer and researcher at academic institutions such as Harvard FAS CAMLab and MIT Media Lab, on projects spanning human-computer interaction, mixed reality, data visualization, and sustainability.
Starting in 2023, I worked as a contracted UX Designer for DrayEasy, a container drayage SaaS startup. After revamping their north-star product and building their design system, I joined athenahealth as a Senior UX Designer, leading discovery and design for the Front Desk space to improve practice and patient experience for a platform that connects 170K+ providers serving over 20% of the U.S. population.
I hold a Master’s degree from Harvard University Graduate School of Design in Environment Design with a concentration in Digital Mediums & Technology, while cross-registered at MIT for Human-Computer Interaction.